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Multiplayer VR gaming bays at Velocity VR

MULTIPLAYER VR GAMING BAYS

Multiplayer VR

Each player gets their own VR bay — everyone shares one world. Book online and our staff will help you choose the perfect game for your group on the day.

2–6

PLAYERS PER SESSION

20+

EXPERIENCES

60

MINUTES PER SLOT

4

GAME SERIES

Trailer

FEATURED SERIES

Dream Hackers

Our flagship VR adventure series — four connected missions that pull you deeper into the dream world with every visit. Best played in order, one part per session.

DREAM HACKERS

4-part story series

Play in order across visits

How it works: Parts 1–3 are standard 60-minute sessions — book any of them online. Part 4 is an extended 90–120 minute experience available by arrangement for groups who've completed Part 3. Contact us to organise it.

PART 1

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The Book of Memories

▶

BY REQUEST

The Book of Memories

Your journey begins. Infiltrate the collective unconscious and recover the ancient artifact — the key to unlocking deeper layers of the dream world.

60 min

2–6 players

Ages 10+

● MEDIUM

PART 2

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Prison of the Ancient Ones

▶

BY REQUEST

Prison of the Ancient Ones

Venture to the boundary of the dream world and face an epic confrontation against primordial forces in their shadowed prison.

60 min

2–6 players

Ages 10+

● MEDIUM

PART 3

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The Conspiracy of the Weavers

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BY REQUEST

The Conspiracy of the Weavers

Clues lead to Somnos — the dream-forged city of the Weavers. Uncover conspiracies and reveal unsettling truths about the dream world.

60 min

2–6 players

Ages 10+

● MEDIUM

PART 4 — BY REQUEST

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The Riddle of the Sleeping God

▶

BY REQUEST

The Riddle of the Sleeping God

The dream world refuses to let you go. The final chapter — for those who've faced the Weavers. Longer and harder than anything that came before it.

90–120 min

2–6 players

Ages 10+

● VERY HARD

FEATURED SERIES

Assassin's Creed Trilogy

Three escape room experiences set in the Assassin's Creed universe. Each is standalone, but the difficulty increases sharply from part to part.

ASSASSIN'S CREED

3-part escape room series

Difficulty climbs each part

Good to know: Each game is a fully standalone 60-minute escape room — you don't need to have played the others first. But if you want the full story, play in order. The difficulty jump between Part 2 and Part 3 is significant.

PART 1 · EASY

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Escape the Lost Pyramid

▶

BY REQUEST

Escape the Lost Pyramid

An expedition vanished in the Sinai Peninsula. Step into their DNA memory and discover what happened — and what they were looking for.

60 min

2 or 4 players

Ages 10+

● EASY

PART 2 · MEDIUM

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Beyond Medusa's Gate

▶

BY REQUEST

Beyond Medusa's Gate

Escape a vast Aegean coastal cave where the legendary Argo is anchored. Teamwork, problem-solving and precise timing are essential.

60 min

2 or 4 players

Ages 10+

● MEDIUM

PART 3 · VERY HARD

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The Dagger of Time

▶

BY REQUEST

The Dagger of Time

Control time itself — slow it, stop it, rewind it. Set in the world of Prince of Persia. Not recommended without prior escape room experience.

60 min

2–4 players

Ages 10+

● VERY HARD

ESCAPE ROOM SERIES

Escape The Worlds

Seven worlds to explore — each a 60-minute escape room that gets progressively harder. Most groups tackle two or three per visit and pick up exactly where they left off next time.

ESCAPE THE WORLDS

7-world progressive series

We save your progress between visits

Multi-visit adventure: Worlds get harder as you progress. In a single 60-minute session most groups clear World 1 and 2 and get into World 3. Come back and we'll start you exactly where you finished — across as many visits as it takes to reach the end.

WORLD 1

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Underwater

▶

BY REQUEST

Underwater

The opening chapter. A welcoming start to the series and a great first experience for any group new to VR escape rooms.

60 min

2–6 players

Ages 10+

● EASY

WORLD 4

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Merlin's Cave

▶

BY REQUEST

Merlin's Cave

A magical puzzle-heavy world and a firm fan favourite. Second-visit groups who are moving well will reach this on their return trip.

60 min

2–6 players

Ages 10+

● MEDIUM

WORLD 7 — FINAL

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Frozen Castle

▶

BY REQUEST

Frozen Castle

The final world. A standalone session and the hardest room in the series. Few groups reach it. Fewer complete it.

60 min

2–6 players

Ages 10+

● VERY HARD

WORLD 2

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Swamp Hut

▶

BY REQUEST

Swamp Hut

Murky and atmospheric. Most first-visit groups reach this world — and many run out of time here. Save your progress and return.

60 min

2–6 players

Ages 10+

● EASY

WORLD 5

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Desert

▶

BY REQUEST

Desert

Third-visit territory — only groups who've made solid progress through the earlier worlds will reach this point. The heat is on.

60 min

2–6 players

Ages 10+

● HARD

WORLD 3

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Western Saloon

▶

BY REQUEST

Western Saloon

The difficulty starts to bite. Second-visit groups typically push through this one and into Merlin's Cave before time runs out.

60 min

2–6 players

Ages 10+

● MEDIUM

WORLD 6

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Maya Secrets

▶

BY REQUEST

Maya Secrets

Ancient mysteries and serious challenge. Only the most experienced groups make it this far — a badge of honour for escape room veterans.

60 min

2–6 players

Ages 10+

● HARD

HORROR SERIES · AGES 15+

House of Fear

A three-part horror escape room series set in and around an abandoned cabin in the woods. Each part stands alone — but the dread builds if you play them in order. Strictly ages 15 and over.

HOUSE OF FEAR

3-part horror series

Ages 15+ · Not for the faint-hearted

Important: All three House of Fear games are strictly ages 15 and over. Each is a standalone experience — you don't need to have played the previous parts. However the atmosphere and story build significantly if played in order.

PART 1

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House of Fear

▶

BY REQUEST

House of Fear

An abandoned cabin in the woods. Cobwebs, dust, dilapidated furniture — and not a single living soul. Or so it seems.

45 min

2–4 players

Ages 15+

● MEDIUM

PART 2

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Cursed Souls

▶

BY REQUEST

Cursed Souls

Flickering lights. Eerie whispers. Shadows moving in the dark. The deeper you dig into the story, the more the House gets into your soul.

45 min

2–4 players

Ages 15+

● MEDIUM

PART 3

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Call of Blood

▶

BY REQUEST

Call of Blood

Halloween morning. Bloodless bodies throughout the building. You're the forensic investigator — find the missing before you become the next victim.

60 min

2–4 players

Ages 15+

● MEDIUM

STANDALONE EXPERIENCES

Escape Room Library

Individual escape rooms across a range of themes and difficulty levels — all 60 minutes unless noted. Good starting points for first-timers: Survival (Easy) or Jungle Quest (Medium).

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Mission Sigma

▶

BY REQUEST

Mission Sigma

A maniac has planted a nuclear warhead atop an abandoned high-rise full of traps and puzzles. The secret service got you in. The rest is on you.

60 min

2–6 players

Ages 8+

● MEDIUM

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Signal Lost

▶

BY REQUEST

Signal Lost

Contact with orbital research station Asgard has been lost. Its orbit is decaying. You have one hour before it enters the atmosphere.

60 min

2–6 players

Ages 8+

● MEDIUM

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Alice

▶

BY REQUEST

Alice

Follow the White Rabbit into Wonderland, sneak past card guards and defeat the Queen of Hearts to lift the spell from the great clock tower.

60 min

2–6 players

Ages 8+

● HARD

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The Prison

▶

BY REQUEST

The Prison

Framed for a crime you didn't commit, your friends on the outside have the escape plan ready. You just need the courage to pull it off and clear your name.

60 min

2–6 players

Ages 8+

● HARD

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Survival

▶

BY REQUEST

Survival

A plane crash leaves your group stranded with a broken transmitter and no rescue in sight. A great entry-level room for groups new to escape rooms.

60 min

2–6 players

Ages 8+

● EASY

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Cyberpunk

▶

BY REQUEST

Cyberpunk

22nd century, society collapsed. Your cyborg crew must infiltrate a corporation's archive undetected and extract rare data from deep within the complex.

60 min

2–6 players

Ages 8+

● HARD

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Jungle Quest

▶

BY REQUEST

Jungle Quest

A portal in the park drops you into a sanctuary of flying islands and exotic animals. Solve puzzles to find your way home. A solid choice for first-timers.

60 min

2–6 players

Ages 8+

● MEDIUM

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Chernobyl

▶

BY REQUEST

Chernobyl

Travel back to the night of the accident. Walk the ghost town. Uncover what really happened — and ask whether fate could ever have been changed.

60 min

2–6 players

Ages 8+

● MEDIUM

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Sanctum

▶

BY REQUEST

Sanctum

Risk not just your lives but your souls. An abandoned monastery hides an ancient force beneath its floors — and terrible secrets in its walls.

60 min

2–6 players

Ages 15+

● HARD

NOT AN ESCAPE ROOM?

Arvi Arena — VR Laser Tag

Arvi Arena VR laser tag

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⚡ SOMETHING A BIT DIFFERENT

If puzzles aren't your thing, grab a laser gun instead.

A fast-paced sci-fi multiplayer shooter — team up or go free-for-all across a variety of maps. Use teleport features, grab bonus items, and outlast the opposition. Good for groups who'd rather compete against each other than cooperate on puzzles.

45 min

2–6 players

Ages 8+

● EASY

Ready to play?

Book online — our staff will help your group pick the perfect game on the day.

CONTACT US:

​

Velocity Virtual Reality, Tramore Road, Waterford, IE, X91 AP22
 

sayhello@velocityvr.ie

+353 51 340040

OPENING HOURS:

MONDAY:
TUESDAY:
WEDNESDAY:
THURSDAY:
FRIDAY:
SATURDAY:
SUNDAY:

*Pre-bookings Only

*Pre-bookings Only

*Pre-bookings Only

14:00 - 20:00
12:00 - 20:00
10:00 - 20:00
10:00 -  18:00

*Please note we may close up early if there is no bookings. Book ahead to avoid disappointment.

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